wave()
Returns a value that varies back and forth between 2 given limits with time. The motion is wave-like, NOT linear.
Last updated
Returns a value that varies back and forth between 2 given limits with time. The motion is wave-like, NOT linear.
Last updated
edge1
value for the start/first limit of the wave motion
edge2
value for the end/second limit of the wave motion
speed
the speed of wave motion
The wave
function provides a method for generating a value that changes over time in a sinusoidal (wave-like) manner between two specific values: edge1
and edge2
.
edge1
and edge2
act as boundaries. edge1
is the lowest value that can be returned, and edge2
is the highest. The function will continuously generate a new value that lies somewhere between these two boundaries, following the pattern of a wave.
The rate at which this value changes follows a pendulum-like pattern and is controlled by the speed
parameter. A higher speed
will cause the wave to oscillate more rapidly between edge1
and edge2
, while a lower speed
will make the oscillation slower.
Unlike a function that changes values linearly, wave
produces values in a smooth, cyclic pattern, similar to the rise and fall of waves on the ocean, or the swinging of a pendulum. This is especially useful for simulations, animations, or other dynamic processes where a smooth, natural, and periodic variation is needed.
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