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# sphere()

## Example

<figure><img src="/files/FA4vLwOpVMo3uRgXKBxr" alt=""><figcaption></figcaption></figure>

## Syntax

```python
sphere([radius], [detailX], [detailY])
```

<table><thead><tr><th width="140">Parameter</th><th>Description</th></tr></thead><tbody><tr><td>radius</td><td>radius of the sphere</td></tr></tbody></table>

<details>

<summary>Example Full Code</summary>

```python
def setup():
  createCanvas(300,300, WEBGL)

def draw():
  background(255, 79, 132)
  orbitControl()
  stroke(176, 235, 51)
  fill(112, 88, 255)
  strokeWeight(2)

  r = frameCount
  rotateX(r)
  rotateY(-r)
  rotateZ(r)
  sphere(100)
```

</details>

<figure><img src="/files/6bv9WZOixxAQ9TPsVTt7" alt=""><figcaption></figcaption></figure>

## Description

draws a **UV** sphere with a specified radius.

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